Sonic Gamer Monopoly Review

Video game franchises have seen many board game releases throughout the years. Some of them are loosely based around the plot of the video games themselves, but special editions of popular board games based around specific video games such as Yahtzee or Monopoly often pop up. Normally these board games still follow the traditional rules of the original games while adding special game pieces. However, this isn’t the case with the game I’m going over today. Hasbro has made a spin off of their traditional Monopoly game called “Monopoly Gamer Edition.” While you still buy properties just like in traditional Monopoly, Gamer Editions usually put a twist on gameplay and add elements from whatever gaming franchise the board game is based around. There’s only a handful of gamer editions, and lucky for us Sonic got the gamer edition treatment too! How different is it from the traditional Sonic monopoly? Is the board game any fun?

The Gameplay

In this edition of the board game, you can choose to play as either Sonic, Tails, Knuckles, or Amy. The primary goal is to earn the most points by the end of the game to win. During a player’s turn, they roll the number die as well as the die marked with a red spring, yellow spring, bumper, one up monitor, ring, and spikes. These are used for the player’s “Boost Ability”. If it lands on a ring, the player collects five rings from the bank, spikes make the player lose rings equal to the amount rolled, different colored springs help your character move forward, and finally the extra life monitor protects the player from losing rings until the start of their next turn. Each character also has different abilities that effects the other players. For each player Sonic passes or lands next to, they must drop two rings, his object is the bumper. Amy’s ability allows her to move up to five more spaces, but she must drop rings in order to do so, her object is the red spring. Tails can advance to the space where the next player ahead of him is, then the other player drops two rings, his object is the yellow spring. Knuckles’ ability allows him to choose another player to move back two spaces, and the player must drop four rings behind them, starting with the space they land on.

Now for each character’s Booster Abilities. Sonic can advance to Go and steal two rings from each player he passes along the way. He cannot follow the Go space rules afterwards however. Amy can choose a player in front of her, and a player behind her to move back two spaces and she can steal two rings from each player forced to move back. Tails can steal two rings from any player, the player who picked Tails then needs to roll the number die to force the other player back spaces equal to the amount rolled. Finally Knuckles can steal rings from another player. Whoever plays as Knuckles needs to roll the number die, and whatever it lands on is the amount the other player needs to give to the player who is Knuckles. They even get to move the other player forward on the board. To put it simple, you definitely want to be playing as Knuckles!

So how does the player earn points? They can purchase properties that are based on zones found in Generations and Forces, with rings. You also earn points by defeating as many bosses as you can, and best of all each player gets to participate in boss fights and everyone earns points! Bosses such as Orbot & Cubot are in the game, and each boss take a number of rolls in order to defeat. Whichever player initiates the boss fight earns a chaos emerald upon defeating the boss as well as the number of points printed on each boss card, while other players get to pick a chao coin that has a number on back. Rings themselves are also worth points, every five rings are worth ten points. Anything less are worthless however when it comes to scoring. This edition of the game is much shorter, and definitely less nerve wracking than the original edition.

Build Quality

Each player piece is molded well, however Sonic, Tails and Amy lack coloring on their ears. Their ears match the color of their bodies, so it looks a bit strange. Other than that oddity, the paint job looks great! Since the game retails for about 17 US dollars, don’t expect heavy metallic pieces though, they’re all made of plastic. The board is detailed well, and other pieces are painted well too. I do wish the game pieces were metallic though, like how normal Monopoly is.

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The Review

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Final Thoughts

Summary

Sonic Gamer Monopoly is a fun game to easily pick up with the family. The rules are much more straightforward than standard Monopoly, and it's a much faster paced game too. The usual property buying, selling, and trading is still here, but instead of purchasing properties the players can purchase zones found in Generations and Forces. Even if your family might not be into Sonic, they can still enjoy this edition if they like Monopoly. The build quality is good for what it is, but I do wish they put more detail into the character pieces, or made them out of a different material. This game is different enough from the standard Sonic Monopoly. So if you own that and are debating on whether it's worth buying, I would still recommend getting it. The core gameplay is different enough, and you might enjoy the shorter gameplay of this edition over the original.

Is a 30 year old who's been a fan of the blue blur since 1994 and has been part of the Sonic Community since 2008. His other favorite gaming franchises include Mega Man, Pokemon, and Tomb Raider.

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